GDC 2025 Session Viewer
'Honkai: Star Rail': Reimagining RPGs for Mass Audiences and Broad Appeal
Chengnan An (Lead Game Designer, HoYoverse)
Location: Room 2002, West Hall
Date: Wednesday, March 19
Time: 9:00 am - 10:00 am
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Design
Format: Lecture
Vault Recording: Video
Audience Level: All
Designing a compelling RPG is challenging, but making it accessible to everyone adds a new level of complexity. One year after the launch of Honkai: Star Rail, Chengnan An from HoYoverse will share how this space RPG was designed to be both accessible and deeply engaging.
In this session, Chengnan will discuss the unique combat mechanics and the imaginative universe that make the game stand out. He will also reveal the strategies for keeping the game exciting with regular content updates.
Takeaway
Attendees will discover how the Honkai: Star Rail development team created a game that is both accessible and engaging. They'll gain valuable insights into designing combat systems and building a captivating game world. Additionally, they will learn how to keep the gaming experience fresh with ongoing content updates.
Intended Audience
This talk is ideal for those interested in RPG design, offering insights into how the Honkai: Star Rail team balanced accessibility with depth. Attendees of all levels will gain valuable insights into combat systems, engaging gameplay, and a dynamic game world.