Natalie Puchalski (Lead Community Manager, Behaviour Interactive)
Pass Type:
All Access Pass, Core Pass
Topic:
Business & Marketing
Format:
Lecture
Vault Recording: TBD
Audience Level: All
For something that is so appreciated by the game community, memes sure do scare a lot of folks when you combine them with marketing. In this session, Natalie Puchalski, Lead Community Manager at Behaviour Interactive, will share how integrating memes into marketing can be a very effective and potentially profitable way to reach consumers.
By figuring out how to safely include them into your content planning, it becomes easy to generate opportunities for considerable revenue. Natalie will also touch on the fact that it is very simple to adapt this model to the size of the studio. When you are a 20-person studio, developing a high-cost trailer is not always the right way to stand out and show your game to the world for the first time. Memes, however...
Takeaway
Attendees will learn that memes are an essential part of today's video game marketing. Without needing time nor money, they can generate a substantial amount of revenue, whether they work in a big AAA studio or smaller independent ones.
Intended Audience
This is for video game marketers and community managers that are curious to learn about novel ways of generating engagement and new sources of revenues through a fun and creative way of marketing.