Dustin Adair (Owner, Scary Robot Productions)
Location: Room 2010, West Hall
Date: Friday, March 24
Time: 3:00 pm - 4:00 pm
Pass Type:
All Access Pass, Core Pass
Topic:
Production & Team Leadership
Format:
Lecture
Vault Recording: Video
Audience Level: All
In this talk, Dustin Adair, the owner of Scary Robot Productions, shares how a small game developer managed to get permission to create a game based on the beloved Tribble from Star Trek lore—as well as how they secured a license to create a game based on the classic 1960s TV series, Lost in Space.
Dustin will detail exactly how it all came about and what the best strategies are for developers looking to work with an existing intellectual property, going into the advantages and disadvantages that come along with working with an existing IP and their license holders. Finally, he'll go into the use of a public domain IP, which doesn't require any licensing but may come with its own limitations.
Takeaway
Attendees will learn how even small indie developers can work with existing intellectual properties ranging from high-profile, licensed titles to license-free, public domain titles. Additionally, they will learn the advantages and disadvantages that come along with working with an existing IP.
Intended Audience
This is for all game developers of any experience level who are curious about creating games that feature an existing IP, and how to go about making it happen.