GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

How 'Killer Queen' Built an Esports Scene on an Indie Budget

Alan Dang (Producer, Funktronic Labs)

Location: Room 3005, West Hall

Date: Tuesday, March 19

Time: 3:00pm - 3:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Community Management Summit

Format: Session

Vault Recording: Video

Audience Level: All

'Killer Queen Arcade' is a competitive indie arcade game that has managed to create an esports community around a 5 on 5 arcade game...in 2018! From community-led monthly regional tournaments to the annual National BumbleBash Tournament, Killer Queen has created a phenomenon through a lot of hard work, clever design, and ground level efforts to build local communities. Learn about how 'Killer Queen' managed to create a national esport without having to spend like a AAA gaming studio.

Takeaway

Learn about how KQ approaches building community by aggressively engaging with its community and enabling its core fans to express themselves in the community. From community outreach and participation, to how merchandise is handled, to even game design and system features, a variety of different aspects of KQ have had successful and not so successful effects to foster a competitive national scene for an indie game.

Intended Audience

Game developers who are creating competitive games and want to build a community around them, and community managers who are looking at ways to build communities around competitive games.