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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

How PlayFab Helped Texas Chainsaw Massacre Succeed (Presented by Microsoft)

CJ Williams  (Director of Product Management Microsoft Game Creator Services, Microsoft)

Rob Fox  (Designer and Producer Gun Interactive, Gun Interactive)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Thursday, March 21

Time: 4:00 pm - 5:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Microsoft

Gun Interactive launched Texas Chainsaw Massacre in August 2023 and player engagement immediately exceeded the team’s expectations. With Playfab as their backend service, they were able to scale quickly and smoothly to meet the demands of rapidly escalating DAU, ensuring the team didn’t miss a beat landing this massive success. Learn how early integration of solutions ranging from Game Servers to CloudScript, Player Profile and more, allowed Gun to depend on Playfab for a smooth and scaled launch and continued ongoing operations.

Takeaway

Attendees will learn how Gun Interactive leveraged PlayFab as their game services backend as part of their highly successful launch of Texas Chainsaw Massacre and how game developers of any size can use PlayFab to power the successful launch of your game.

Intended Audience

Game creators who are looking for a game services backend that can power massively scaled services



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