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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

How 'SMITE' and 'Rogue Company' Increased Engagement and Revenue through Data-Informed Strategies

Nancy Garcia  (Product Marketing Director, RallyHere)

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Business & Marketing

Format: Session

Vault Recording: TBD

Audience Level: All

This lecture draws on lessons learned from massive hit titles SMITE and Rogue Company to demonstrate how games publishers and developers can utilize data, IPs, and liveOps to increase player engagement, boost revenue, and supercharge liveOps multiplatform publishing.


Attendees will gain insights into leveraging data, IP, and liveOps to drive organic community engagement and revenue.

Intended Audience

This presentation will benefit game designers, developers, marketers, and anyone involved in boosting player engagement, retention, acquisition, and revenue.

Connecting the Global Game Development Community

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