GDC 2025 Session Viewer
How Tabletop Design Helped Shape 'UFO 50'
Jon Perry (Game Designer, Quibble Media, LLC)
Location: Room 2006, West Hall
Date: Thursday, March 20
Time: 9:30 am - 10:30 am
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Design
Format: Lecture
Vault Recording: Video
Audience Level: All
This talk chronicles how Jon Perry leveraged his background as a published board game designer to create novel 8-bit strategy games for the 2024 indie video game UFO 50. In it, he focuses on some of the collection's most popular and tabletop-influenced games: Party House, Avianos, and Bug Hunter. He does deep dives on how the designs of those games drew upon tabletop influences and principles. Along the way, he also shares some of the design tools he's developed while working on board games, and how those tools can be applied to video games.
Takeaway
Attendees will gain a new understanding of how to leverage tabletop design concepts in their video games.
Intended Audience
This talk is aimed at any designer who is interested in examining the rich overlap and critical differences between board game and video game design. It is also for anyone who is simply curious to learn more about the design process behind some of UFO 50's most popular games.