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How to Choose the Perfect Server Hosting Setup for your Multiplayer Game (Presented by servers.com)

Jarrod Palmer  (Head of Gaming, servers.com)

Andreas Pohl  (Head of B2B, Nitrado)

Sebastiaan Heijne  (CEO & Founder, Gameye)

Scott Chapman  (Director Multiplayer Services, Unity)

Larry Rye  (General Manager, Terminal Velocity)

Location: Room 2020, West Hall

Date: Wednesday, March 19

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Business & Marketing

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

servers.com

You're developing a multiplayer game. You've done the fun part – designing and creating the concept of the game and you're now starting to think about launch. You need to decide how to host it. But where do you start?

This panel session, made up of experts from across the full ecosystem of multiplayer game hosting, who have helped launch some of the industry's most popular games, will be discussing and providing advice on how to begin your hosting journey and make it as successful as possible. From who to work with, whether to build or buy, what questions to ask of hosting partners and the alternatives beyond hyperscale cloud, to common hosting mistakes developers and studios make and how to avoid them.

Hosting decisions are often left to the last minute but can make or break the success of a launch. Get ahead of the game with insights from this expert panel.

Takeaway

Attendees will learn from experts in multiplayer game hosting about how to create the perfect server hosting setup for a multiplayer game at launch and beyond.

Intended Audience

This panel session is aimed at indie developers, studio founders and technical roles at larger studios.



Connecting the Global Game Development Community