Browse and sort the growing list of GDC Summer sessions by day, time, pass type, topic, and format. All session times are shown in Pacific Time. Check out GDC Summer’s Event Details for more information related to the event schedule. Register for GDC Summer and login to the event platform to begin bookmarking sessions and building your schedule.
Richard Harrison (Technical Director, Blackbird Interactive)
Date: Thursday, August 6
Time: 3:00pm - 3:30pm
Pass Type: Conference Pass - Get your pass now!
Vault Recording: Video
Hardspace: Shipbreaker lets you chop up derelict spaceships with a high-powered laser cutter. Ships can be sliced and diced in any way you can imagine, which requires robust algorithms to cut arbitrary meshes, visualize the interior of cut surfaces, and maintain the physics of separated parts. Cut the wrong way and you may rupture a fuel line, sever a live electrical connection, or catastrophically damage the reactor core. In this session, Blackbird’s Richard Harrison will cover how the cutting process works, how it interacts with physics and the volatile elemental system, and the content pipeline developed to procedurally create cuttable ships.
Attendees gain insights into the challenge of cutting arbitrary geometric meshes, and learn about the graphics and optimization techniques used by the Shipbreaker team to achieve visual targets and good performance.
Geared primarily towards programmers and technical artists, the session includes images and design discussions that are accessible and interesting to a general audience.