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How to Make Art that Pisses Off Dictatorships and Makes You a Refugee

Andrew Maximov  (CEO & Founder, Promethean AI)

Location: Room 209, South Hall

Date: Thursday, March 24

Time: 5:30 pm - 6:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy, Visual Arts

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Have you ever paused before publishing a piece of art, wondering if you will go to jail for it? From protesting on the streets of an eastern European dictatorship to serving as an art director on some of the world’s biggest franchises in Los Angeles. And right back to protesting. Only this time with video games, art and technology. Join Andrew in his most personal talk yet, as we explore how far one can go for art. And whether art is meant to distract and entertain or challenge, elevate and bring about meaningful change. Even if some people might want you dead for it.

Takeaway

Challenge your conventions of the role that video games can play in society. Let’s contemplate together the real impact you might have as an artist and define a clear roadmap of how some of those experiences might be produced.

Intended Audience

Anyone who wants to see how far the medium of interactive entertainment can be extended and the role it can play in society and bringing about change