GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

How Unity Gaming Services Addresses Unsolved Problems in Gaming (Presented by Unity)

Joanna Van Gansen  (Senior Director of Product Management, Unity Technologies)

Khaled Abdel Rahman  (Director of Technical Product Management, Unity Technologies)

Location: Room 3001, West Hall

Date: Monday, March 21

Time: 4:40 pm - 5:10 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsor Developer Summit

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: Yes

Unity Technologies

Unity launched a new unified platform last year called Unity Gaming Services, dedicated towards allowing studios to better build, launch, and operate multiplayer games.

The goal is to take care of the mechanics behind the scenes, so studios can focus on the fun.

We'll dive into the core problems we hear from studios across the industry, post-COVID trends we expect to see, and how Unity's plans help customers stay ahead of the curve.


Attendees will come away from this talk with a better understanding of the tools available to them for multiplayer game development at Unity.

Plus, they'll learn how they can bundle the solutions for different multiplayer game types.

Intended Audience

This is for developers interested in building a multiplayer game – whether they're new to the category or veterans. A level of understanding of the different multiplayer game concepts will be useful but not required.