Trista Patterson (Director of Gaming Sustainability, Microsoft)
Tad Swift (Principal Software Engineer, Microsoft)
Paula Angela Escuadra (Senior UX Strategist, Microsoft)
Alex Le Boulicaut (Producer, Microsoft, 343 Industries)
Ben Woodhouse (Lead Console Programmer, Epic Games)
Iris Gardet (Senior Project Manager, Environmental Sustainability, Ubisoft)
Location: Room 3001, West Hall
Date: Wednesday, March 22
Time: 9:00 am - 10:00 am
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Advocacy
Format:
Sponsored Session
Vault Recording: Video
With growing environmental concerns and rising energy prices, game creators play a pivotal role in building energy-efficient game development practices into their culture. Xbox will be announcing innovative new tools, techniques, and research to help game studios achieve this at no cost to gameplay fidelity or the player experience. Join the teams at Xbox, 343 Industries, Epic, and Ubisoft, as we unveil how we're collaborating, including new tooling, data, case studies, and inspiration for what game studios of any size can do today.