GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

How Xbox, 343i, Epic and Ubisoft are Reducing Energy & Emissions While Maintaining Gameplay Fidelity (Presented by Microsoft)

Trista Patterson  (Director of Gaming Sustainability, Microsoft)

Tad Swift  (Principal Software Engineer, Microsoft)

Paula Angela Escuadra  (Senior UX Strategist, Microsoft)

Alex Le Boulicaut  (Producer, Microsoft, 343 Industries)

Ben Woodhouse  (Lead Console Programmer, Epic Games)

Iris Gardet  (Senior Project Manager, Environmental Sustainability, Ubisoft)

Location: Room 3001, West Hall

Date: Wednesday, March 22

Time: 9:00 am - 10:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Advocacy

Format: Sponsored Session

Vault Recording: Video

Microsoft

With growing environmental concerns and rising energy prices, game creators play a pivotal role in building energy-efficient game development practices into their culture. Xbox will be announcing innovative new tools, techniques, and research to help game studios achieve this at no cost to gameplay fidelity or the player experience. Join the teams at Xbox, 343 Industries, Epic, and Ubisoft, as we unveil how we're collaborating, including new tooling, data, case studies, and inspiration for what game studios of any size can do today.