Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Kurt Heiden (Chair, IASIG)
Steve Horowitz (Audio Director, Nickelodeon Digital, GAI, IASIG, SFSU)
Scott Looney (CTO, Game Audio Institute)
Athan Billias (Chief Operating Officer , The MIDI Association)
Date: Wednesday, July 21
Time: 9:40am - 10:40am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Topic: Audio, Special Event
Format: Special Event
Vault Recording: Not Recorded
Want to improve game audio workflow or the professional audio tools available to you? Join fellow game audio educators, sound designers, composers, audio programmers, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall. Guest speaker Scott Looney will discuss the state of VR hardware, software and tools for VR, AR, MR and more. New developments with MIDI 2.0 and info on the upcoming Women in Game Audio roundtable will also be covered. Share your own ideas, suggestions, and recommendations for improving the state of the art in audio for interactive media. If you do audio, come and be heard!