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Independent Games Summit: 'Ape Out' Post-Mortem: Vibe-First Design

Gabe Cuzzillo (Developer, Gorilla Loves Co.)

Location: Room 2005, West Hall

Date: Tuesday, March 17

Time: 1:20pm - 1:50pm

Pass Type: All Access Pass, Core+Summits Pass, Summits Pass, Independent Games Summit Pass - Get your pass now!

Topic: Independent Games

Format: Session

Vault Recording: TBD

Audience Level: All

Gabe Cuzzillo breaks down the process of designing every element of Ape Out, from the font to the procedural level-design, to the way the camera moves, in an emotionally and aesthetically complementary way. Discover the minutiae that together define the emotional impact of the game.


Attendees gain an understanding of the design process that guided Ape Out, and gain a conceptual framework for creating more aesthetically harmonious games.

Intended Audience

Designers and people interested in the aesthetics of game design