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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Independent Games Summit: Business Development for Self-Publishing Studios and Developers

Lucas Pessoa de Freitas  (Business Developer, Robot Teddy)

Richie de Wit  (Founder, Partner Account Manager, Bear Knuckle, Raw Fury)

Pass Type: All Access Pass, Summits Pass, Independent Games Summit Pass

Topic: Independent Games

Format: Lecture

Vault Recording: TBD

Audience Level: All

In this session, Lucas Pessoa de Freitas, Business Developer at Robot Teddy, and Richie de Wit, Founder / Partner Account Manager at Bear Knuckle / Raw Fury, discuss the practical and ideological differences between publishing and self-publishing. They will touch upon what business development means in general and, in the context of self-publishing, how business development connects to the several stages of game development. Learn how, as an independent creator or studio, you could approach business development when self-publishing your game.

Takeaway

Attendees will learn the ideological and practical differences between publishers and developers and studios that self-publish, what business development looks like in the context of self-publishing, how it's connected to different stages of game development, and how they could do business development for their own game or studio.

Intended Audience

This is for independent developers and studios worldwide who want to learn about business development in the context of self-publishing.