Lucas Pessoa de Freitas (Business Developer, Robot Teddy)
Richie de Wit (Founder, Partner Account Manager, Bear Knuckle, Raw Fury)
Location: Room 2009, West Hall
Date: Tuesday, March 21
Time: 10:50 am - 11:50 am
Pass Type:
All Access Pass, Summits Pass, Independent Games Summit Pass
Topic:
Independent Games
Format:
Lecture
Vault Recording: Video
Audience Level: All
In this session, Lucas Pessoa de Freitas, Business Developer at Robot Teddy, and Richie de Wit, Founder / Partner Account Manager at Bear Knuckle / Raw Fury, discuss the practical and ideological differences between publishing and self-publishing. They will touch upon what business development means in general and, in the context of self-publishing, how business development connects to the several stages of game development. Learn how, as an independent creator or studio, you could approach business development when self-publishing your game.
Takeaway
Attendees will learn the ideological and practical differences between publishers and developers and studios that self-publish, what business development looks like in the context of self-publishing, how it's connected to different stages of game development, and how they could do business development for their own game or studio.
Intended Audience
This is for independent developers and studios worldwide who want to learn about business development in the context of self-publishing.