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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Lucas Pessoa de Freitas (Business Developer, Robot Teddy)
Richie de Wit (Founder, Partner Account Manager, Bear Knuckle, Raw Fury)
Location: Room 2009, West Hall
Date: Tuesday, March 21
Time: 10:50 am - 11:50 am
Pass Type: All Access Pass, Summits Pass, Independent Games Summit Pass
Topic: Independent Games
Vault Recording: Video
Audience Level: All
In this session, Lucas Pessoa de Freitas, Business Developer at Robot Teddy, and Richie de Wit, Founder / Partner Account Manager at Bear Knuckle / Raw Fury, discuss the practical and ideological differences between publishing and self-publishing. They will touch upon what business development means in general and, in the context of self-publishing, how business development connects to the several stages of game development. Learn how, as an independent creator or studio, you could approach business development when self-publishing your game.
Attendees will learn the ideological and practical differences between publishers and developers and studios that self-publish, what business development looks like in the context of self-publishing, how it's connected to different stages of game development, and how they could do business development for their own game or studio.
This is for independent developers and studios worldwide who want to learn about business development in the context of self-publishing.