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Independent Games Summit: Choose Your Own Misadventure: AI-Powered Futures for Game Design

Younès Rabii  (PhD Student, Queen Mary University of London)

Florence Smith Nicholls  (PhD Student, Queen Mary University of London)

Location: Room 2002, West Hall

Date: Monday, March 21

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Summits Pass, Independent Games Summit Pass - Get your pass now!

Topic: Independent Games

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: No

This talk tackles the often-daunting topic of artificial intelligence, and how the new boom in AI technology might affect the games industry for good and bad. It covers some of the ethical issues posed by new AI technology, and some of the problems this could cause for indie game developers. It also looks at the more positive ways AI can enhance how games are made, played and understood, and how anyone can harness the power of AI to make games. The talk finishes with ideas in practice; looking at meaningful indie-relevant examples of AI-driven tools and games made by the Knives and Paintbrushes Collective.


Attendees will gain a broader perspective on modern AI, beyond the hype and headlines. They will better understand how AI can impact their indie game development, be more aware of the dangers of using AI creatively, and learn about lesser-known AI communities they can connect to and learn from.

Intended Audience

This session is aimed at anyone who is curious about AI in general and specifically how it can help them be more creative in their game-development processes. It does not require any prior experience or knowledge of AI.