View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Harrison Gibbins (Lead Gameplay Developer, Massive Monster)
Thomas Tuts (Founder, Streaming Toolsmith)
Location: Room 2005, West Hall
Date: Tuesday, March 19
Time: 9:30 am - 10:30 am
Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass - Get your pass now!
Topic: Independent Games
Vault Recording: TBD
Audience Level: All
Cult of the Lamb was one of the biggest independent games of 2022, selling over 1 million copies in the first week and reaching over 140 thousand concurrent viewers on Twitch on the day of release. Was Cult of the Lamb having Twitch Integration a major part of its success?
Join Cult of the Lamb's Lead Gameplay Developer, Harrison Gibbins and Twitch Integration Developer, Thomas Tuts, as they give an in-depth look at how the integration was designed and developed, the hurdles that were faced as well as an in-depth look at how well Cult of the Lamb performed on Twitch.
Attendees will leave with an understanding of how Cult of the Lamb used Twitch Integration to reach a wider audience and continue to sell millions of copies over a year since launch.
This presentation is targeted at developers or studios that are interested in understanding more about the benefits of Twitch Integration, as well as exploring the idea of implementing it into their projects.