Son M. (Studio Director, Senior Game Writer, Project Manager, Perfect Garbage Studios Co.)
Location: Room 2005, West Hall
Date: Tuesday, March 21
Time: 2:10 pm - 2:40 pm
Pass Type:
All Access Pass, Summits Pass, Independent Games Summit Pass
Topic:
Independent Games
Format:
Lecture
Vault Recording: Video
Audience Level: All
There is value in loving something, and there's danger in loving something too much.
Son M., Studio Director, Senior Game Writer, and Project Manager at Perfect Garbage Studios, will discuss the journey of developing your own indie studio—and the cost and personal growth required to "make it" to a certain point, as well as the benefit from taking a step back and separating your sense of self from its development.
It's easy to let a project become your whole life, it's harder to stomach the failures if you do. Trial and error is a part of developing as a game designer and learning to separate yourself from a public-facing entity made by your own hands is one of the first steps.
Takeaway
Attendees will learn some of the first steps to forming a studio and keeping your sanity (most of it anyway) along the way.
Intended Audience
This is for those starting in games, particularly indie games, and are looking for guidance on where to start, and also how to draw boundaries with themselves in the industry.