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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Independent Games Summit: Developing Your Studio and Your Sense of Self

Son M.  (Studio Director, Senior Game Writer, Project Manager, Perfect Garbage Studios Co.)

Location: Room 2005, West Hall

Date: Tuesday, March 21

Time: 2:10 pm - 2:40 pm

Pass Type: All Access Pass, Summits Pass, Independent Games Summit Pass

Topic: Independent Games

Format: Lecture

Vault Recording: Video

Audience Level: All

There is value in loving something, and there's danger in loving something too much.

Son M., Studio Director, Senior Game Writer, and Project Manager at Perfect Garbage Studios, will discuss the journey of developing your own indie studio—and the cost and personal growth required to "make it" to a certain point, as well as the benefit from taking a step back and separating your sense of self from its development.

It's easy to let a project become your whole life, it's harder to stomach the failures if you do. Trial and error is a part of developing as a game designer and learning to separate yourself from a public-facing entity made by your own hands is one of the first steps.

Takeaway

Attendees will learn some of the first steps to forming a studio and keeping your sanity (most of it anyway) along the way.

Intended Audience

This is for those starting in games, particularly indie games, and are looking for guidance on where to start, and also how to draw boundaries with themselves in the industry.