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Independent Games Summit: Don't Talk to Me or My Baby Ever Again: Negotiating Challenging Collaboration

Kim Belair  (CEO, Sweet Baby Inc)

David Bedard  (COO, Sweet Baby Inc)

Pass Type: All Access Pass, Summits Pass, Independent Games Summit Pass - Get your pass now!

Topic: Independent Games

Format: Session

Vault Recording: TBD

Audience Level: Yes

With over 40 external creative projects under their belt, Sweet Baby Inc's Kim Belair (CEO) and David Bedard (COO) have seen the ins and outs of working with development teams from the outside. From working with multiple large-scale AAA projects to one-person indie dev teams, they have seen the best and worst of collaboration, and know that every new collaboration comes with its own set of challenges. In this talk, they are going to take the audience through common pitfalls of working with creative external partners, as well as success stories and recommendations to get the most out of these collaborations - and fully realize the potential of each partnership.

Takeaway

By the end of this session, attendees should understand the realities of working with external teams, and hopefully feel energized and excited by the potential of working in new and more collaborative ways. Our experiences have created not only success, but a sense of professional fulfilment we aim to share.

Intended Audience

Our intended audience should fall on both sides of the discussion: established teams and studios who need a bit (or a lot) of extra muscle, as well as freelancers, contractors and consultants who want to work better with their clients.