Teddy Dief (Creative Director & Vocalist, OFK)
Location: Room 2005, West Hall
Date: Monday, March 20
Time: 9:30 am - 10:30 am
All Access Pass, Summits Pass, Independent Games Summit Pass
Vault Recording: Video
Audience Level: All
A designer and their virtual creation onstage, together… Chances are you have one or more relationships with virtual characters in your life today, but perhaps you don't think of them that way.
The director of the OFK project, and lead singer of OFK, will walk through how virtual identity has progressed since the 1960s across television, music, games, and VTubers. Then they will dive into the meat of how OFK was conceived and constructed: the design pillars, techniques, and social priorities of Team OFK as it operated during the creation of the We Are OFK game, and how it continues to operate as a band.
Attendees will learn how their game may have the opportunity, and the challenges, of virtual characters and parasocial relationship design. Learn how to do it, how it can go horribly wrong, how you can harm people, and how, instead, you may help them.
This is for writers, marketers, and game designers—anyone working on the pipeline from the creation of story to how it reaches its audience. Those interested in virtual music, Twitch, and the ecosystem of their audience beyond just what they do when they're holding the controller.