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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Independent Games Summit: Growing a Studio in a Post-Indie Industry

Joe Mirabello  (Founder and Director, Terrible Posture Games)

Location: Room 2009, West Hall

Date: Tuesday, March 19

Time: 2:10 pm - 2:40 pm

Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass - Get your pass now!

Topic: Independent Games

Format: Session

Vault Recording: Video

Audience Level: All

So you've released that Indie-Game you've been working on for five years and now you're wondering... what's next? You've refined your pipeline, honed your skills, and spent years building up a great team and studio to work at, but unless you find yourself in a runaway hit situation, it's time to get serious. You're not AAA, but you're no longer a spare-time Indie... you're Post Indie. In this deep dive into a small studios' ten year history, we examine the blurry line between "hobby studio" and "career", between niche products and AAA brands, and between staying scrappy and being professional, all while building a reputation, surviving a bleak landscape, and, above all, being a steward for the livelihoods your team has entrusted to your leadership.


Attendees can expect a survey of insights, pitfalls, and regrets that they can compare to their own studios, as well as a few inspirational ideas of how they might better plan for long term stability for their studio.

Intended Audience

This talk is for independent creators and leaders, with a focus toward those who wants to take their art from hobbyist-minded to career-minded, as well as anyone with the desire to know more about the difficulties of creating the stable workplace we all strive to achieve

Connecting the Global Game Development Community

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