View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Lindsay Ishihiro (Writer, Artist, Product Developer, Independent)
Location: Room 2009, West Hall
Date: Monday, March 18
Time: 10:50 am - 11:20 am
Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass - Get your pass now!
Topic: Independent Games
Vault Recording: TBD
Audience Level: All
How do you do, fellow kids? Join writer, artist, and product developer Lindsay Ishihiro as they demystify the untameable beast known as transformative fandom: fanfic, fanart, cosplay, memes, and more. In this session, they talk about fandom's history, why it forms, and how you can (and why you should!) interact with it, nurture it, and use it to your advantage to organically promote your game in ways money can't buy... without sounding like a dweeb.
From the product development standpoint, they go over how to tap into your fandom to create merchandise that people actually want to purchase, and how to develop fanwork policies that protect your IP while also honoring the magnificent, untamed creativity of your fans.
Attendees will leave with a more intimate knowledge of transformative fandom: how it forms, how to nurture its growth, and how to tap into it to help organically promote your game.
This is for solo developers and small teams whose games can be made (or unmade) by their fandoms. No experience with fandom or community management is required.