Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Shawn Allen (President & Game Design Director, NuChallenger)
Nathalie Lawhead (Independent Game Designer, Alienmelon)
Andi McClure (Lead Developer, Mermaid Heavy Industries)
Rachel Sala (Lead Artist, Salad Monster Studios)
Sarah Scialli (Game Director, Tinted Stardust)
Latoya Peterson (Co-founder & CXO, Glow Up Games)
Sun Park (Captain & Creative Director, Turtle Cream)
Alvin Phu (CEO, Hanaji Games)
Alejandro Quan Madrid (Video Game Designer, Independent)
Date: Monday, July 19
Time: 4:00pm - 5:00pm
Pass Type: All Access Pass, Summits Pass, Independent Games Summit Pass
Topic: Independent Games
Vault Recording: Video
Audience Level: I acknowledge GDC 2021 is an all-digital event and commit to participating virtually.
The longstanding Indie Soapbox session returns in 2021 in virtual format. Speakers include Tim Rogers, Shawn Alexander Allen, Nathalie Lawhead, Andi McClure, Rachel Sala, Sarah Scialli, Latoya Peterson, Sun Park, Alvin Phu, and Alejandro Quan Madrid.
Ten indies take the stage to share what's on their minds in this ever-popular conclusion to the summit! Individual topics range as widely as the individuals themselves, but these micro-talks are sure to provoke, educate, and inspire.
This session is for any and everyone with any interest in Independent games and the community of developers that makes them.