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Independent Games Summit: Making Room

Tina Merry  (CEO, Simply Sweet Games)

Damien Crawford  (Head of Operations, Cannibal Interactive)

Tim Nugent  (Co-Founder, Yarn Spinner Pty Ltd.)

Location: Room 2005, West Hall

Date: Monday, March 17

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass - Get your pass now!

Track: Independent Games

Format: Lecture

Vault Recording: Video

Audience Level: All

"Making Room" is a track of talks focusing on practical means of making room for diverse voices, processes, and workers in indie game development. This session brings together 1 in depth and 2 short sharp single practice-based messages, each with a key takeaway for indies who want to make room in their storytelling, development processes and the wider indie game dev scene, for diverse peers, collaborators and workers.

Takeaway

Attendees will increase their awareness of what it takes to build studios that are more accommodating and welcoming for developers and the players who enjoy the experiences they create, with an added focus on neurodivergence and mental health.

Intended Audience

This session is suitable for developers of all experience levels and disciplines and will be of particular interest to those interested in building more thoughtful processes in the workplace that are welcoming towards diverse needs and perspectives.



Connecting the Global Game Development Community