GDC 2025 Session Viewer
Independent Games Summit: Making Room
Tina Merry (CEO, Simply Sweet Games)
Damien Crawford (Head of Operations, Cannibal Interactive)
Tim Nugent (Co-Founder, Yarn Spinner Pty Ltd.)
Location: Room 2005, West Hall
Date: Monday, March 17
Time: 9:30 am - 10:30 am
Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass - Get your pass now!
Track: Independent Games
Format: Lecture
Vault Recording: Video
Audience Level: All
"Making Room" is a track of talks focusing on practical means of making room for diverse voices, processes, and workers in indie game development. This session brings together 1 in depth and 2 short sharp single practice-based messages, each with a key takeaway for indies who want to make room in their storytelling, development processes and the wider indie game dev scene, for diverse peers, collaborators and workers.
Takeaway
Attendees will increase their awareness of what it takes to build studios that are more accommodating and welcoming for developers and the players who enjoy the experiences they create, with an added focus on neurodivergence and mental health.
Intended Audience
This session is suitable for developers of all experience levels and disciplines and will be of particular interest to those interested in building more thoughtful processes in the workplace that are welcoming towards diverse needs and perspectives.