View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Tomas Sala (Creator, Independent)
Location: Room 2009, West Hall
Date: Monday, March 18
Time: 1:20 pm - 1:50 pm
Pass Type: All Access Pass, Summits Pass, Indie Games Summit Pass - Get your pass now!
Topic: Independent Games
Format: Session
Vault Recording: Video
Audience Level: All
"Why launching an evolving demo is a good idea, but not always" In this talk, solo developer Tomas Sala will do a brief post-mortem on the evolving demo he launched for The Falconeer: Bulwark.
He'll explain the difference between doing an evolving demo (a free experience that is updated and improved publicly) and a paid Early Access release, Sala will discuss pro's and cons of both scenario's and what motivated him to do this open development thru a steam demo.
He will discuss why the evolving demo worked great for his latest game, but why it might not be the best option for every game or even for every phase of development. Other developers can use his valuable insights to choose the best option for the game they are working on.
The audience gains insights into the effects of doing a free alternative "evolving demo" on production, design and how it influenced marketing for the game. Both positively and negatively. This information should help them when faced with their own choice in doing an Early Access release or an Evolving Demo.
Any developer or publisher who is looking at exploring new options for the release roadmap for their games.