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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Indigenous Game Devs Roundtable: Un-Tokened by Us Day 2: Representation and Misrepresentation of Indigenous Themes

Nathan Nahina  (Programmer, Studio Moeā)

Carl Petersen  (Lead Designer, Northern Plains Games)

Date: Friday, July 23

Time: 10:50am - 11:50am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

This Roundtable will discuss the Representation and Appropriation of Indigenous cultures in games and the fine line between these concepts. These topics can be divisive and we would like to ensure that this round table will be a safe space for Indigenous peoples to share their thoughts.


Attendees are here to share their stories with the Indigenous game dev community as well as network and find each other.

Intended Audience

The talk is aimed at any parties interested in the Indigenous experience and community in the games industry.