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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Innovation Unleashed: High-Performance UE5 Mobile Rendering and Next-Gen Character Creation Pipeline Powered by Machine Learning (Presented by Lightspeed Studios)

Bo Li  (Principal Software Engineer, LIGHTSPEED STUDIOS)

Jing Gong  (Principal Software Engineer Lead, LIGHTSPEED STUDIOS)

Xin Qiao  (Senior Software Engineer, LIGHTSPEED STUDIOS)

Quan Wen  (Senior Game Engineer, LIGHTSPEED STUDIOS)

Location: Room 2000, West Hall

Date: Thursday, March 21

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

The bar of quality and performance on next-gen platforms has been raised once again with Unreal Engine 5. However, a significant gap has emerged between these advanced features and their mobile counterparts. In this presentation, we will explore how the presenters addressed the challenge of developing high-quality UE5 mobile games involving the implementation of multiple optimizations and creation of new mobile rendering pipelines.

Similarly, MetaHuman by Epic revolutionized character creation technology, yet challenges in performance and customization persist. This session will introduce a groundbreaking character creation pipeline designed for crafting high-definition, animation-ready characters that enhance the immersion in the next-level metaverse. The creators will showcase a novel system, built upon multimodal machine learning techniques, that empowers both artists and gamers to generate hyper-realistic avatars seamlessly from photos, sketches, or even text within seconds.

Takeaway

Attendees will gain insights into LIGHTSPEED STUDIOS' groundbreaking R&D, exploring the transformative synergy of Unreal Engine 5 and machine learning, while discovering the innovative character pipeline, real-time customization, and practical strategies for optimizing UE5 mobile games.

Intended Audience

The session is ideal for gaming professionals, developers, and enthusiasts who are keen on the latest in character design, UE5 deployment, and the impact of machine learning in the metaverse and game development.



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