GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Inside Unity's new flagship demo (Presented by Unity)

Mark Schoennagel  (Manager, Technical Marketing, Unity Technologies)

Location: Room 2020, West Hall

Date: Thursday, March 24

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: No

Unity Technologies

Take a deep dive into the tech behind the latest real-time cinematic work from Unity's award-winning demo team to learn how photorealistic protagonists come to life. Highlights will include how Unity's Ziva was used to create realistic AI-assisted facial animation, as well as details about new cutting-edge real-time hair technology, all deployed within the Unity Editor. Advanced HDRP lighting and shaders will also be explored.

Takeaway

Attendees will learn many of the techniques that the Unity demo team used to create their latest photorealistic cinematic short film. They will learn how art assets were brought in from Maya, as well as how Unity's new hair technology was used to grow, style, and render hair with HDRP. Finally, they will discover how Ziva was used to apply artificial intelligence to a face to create realistic, animatable human faces.

Intended Audience

Unity artists, character animators, modelers, lighters, riggers, and generalists