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Intel® ISPC in Unreal Engine 4: A Peek Behind the Curtain (Presented by Intel Corporation)

Jeff Rous (Senior Developer Relations Engineer, Intel)

Michael Lentine (Lead Physics Programmer, Epic Games)

Martin Wilson (Senior Animation Programmer, Epic Games)

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, VRDC Add On - Get your pass now!

Format: Sponsored Session

Vault Recording: TBD

Audience Level: Advanced

Intel® Implicit SPMD Program Compiler (Intel® ISPC) is now available in Unreal Engine 4. Learn how Intel worked with Epic Games* to optimize the physics and animation systems and how any Unreal developer can use it to make their games even better.

Takeaway

Unreal developers will learn how to take advantage of Intel ISPC to make their worlds even more immersive and learn what went into making the physics and animation systems even faster.

Intended Audience

Unreal Engine 4 developers