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Interview Wizardry

Dan Violet Sagmiller  (Principal Unity Engineer, Thought World)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Thursday, March 24

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass - Get your pass now!

Topic: Game Career Development

Format: Session

Viewing Experience: In-Person/Virtual

Vault Recording: Video

Audience Level: No

Interviews are something that easily evokes fear for many. Most don't even know the job description rarely matches what you are being hired to do.Or that you have power to alter the position itself. I will break down psychology and hidden truths about hiring and preparation to empower the you to make clear actionable steps to improve your pay and status in the industry.

This will talk about hiring from the company's perspective, how to prepare your resume and what resume rules don't matter, how must interviewers are untrained, and what psychological rules you can use to not only get an edge, but rewrite their perception of the job and give youself seemingly impossible boosts.

Takeaway

Attendees will learn actionable steps to change the current job to get them better ones later, how to understand their value, resume rules that don't matter, improving the interviewer's understanding of the position and how to rewrite the job description.

Intended Audience

Everyone who wants a job. Beginning or experienced. The knowledge here can be used by anyone in almost any industry.