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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Xinwei Chang (Senior User Researcher, NetEase)
Pass Type: All Access Pass, Core Pass
Topic: Design, Visual Arts
Vault Recording: TBD
Audience Level: All
In NARAKA: BLADEPOINT, there are hundreds of cosmetics with diversified design styles. Although each skin is a delicate work of designers, in-game skins always have drastically different sales volume, which brings the key questions discussed today – what kinds of skins do players prefer? Do consumers usually buy cosmetics emotionally or rationally?
Start from the player's aesthetic preferences, this talk will introduce the way how NARAKA: BLADEPOINT research team find regular patterns of consumer choice and quantify the abstractive beauty.
Attendees will get an understanding of how to measure online game cosmetics and understand player preferences with user research and data.
Art designers and anyone who interests in player's aesthetic preferences.