View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Monica Fan (Game Designer, Pipworks Studio)
Adam Clewes-Boyne (Director, BetaJester, Playing Attention)
Nathalie Mathe (Creative Director/Producer, NativeVR)
Sara M.E. Ventura (Senior Producer / Neurodiversity ERG Global Lead, Zynga)
Aquamarine Schutter (Gameplay Programmer, NuChallenger)
Brandii Hooker (Community Manager, GameFam, and Founder of Brown Girl Gamer Code)
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Vault Recording: TBD
Audience Level: All
Whilst the conversations around neurodivergent topics have progressed significantly in the last few years, there have been far too few discussions on the effect of intersectionalities with neurodivergences. For some, a single neurodivergence is their major and/or only identity. However, for many being neurodivergent is just one of their many struggles. Hear from several experienced game developers of different backgrounds and disciplines discuss their experiences as intersectional and neurodivergent creators, and the impact this has on their work and personal lives. Learn more about their unique challenges, joys, and accommodations whilst gaining an understanding of why it is not just "people being difficult".
Learn more about what it means to be a neurodivergent person with intersections; Discover the unique challenges and strengths of being intersectional neurodivergent across various disciplines within the game industry; Understanding why we should stop labeling everyone with a single identity and how we can improve the experience of intersectional neurodivergent game developers
- Employers and team leaders looking to better understand their employees/teams
- Neurodivergent individuals trying to understand themselves
- Managers and senior staff members responsible for studio support and policies