GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

It's Been 10 Years Since Tropes vs Women in Video Games: What's Changed?

Anita Sarkeesian  (Executive Director, Feminist Frequency)

Location: Room 3014, West Hall

Date: Thursday, March 24

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Session

Viewing Experience: In-Person/Virtual

Vault Recording: Video

Audience Level: Yes

It's been ten years since the announcement of the industry-shaking Tropes vs Women in Video Games web series, exploring women's representation in gaming. After more than 14 million views, critical acclaim, awards, and endless abuse and harassment, what did it all mean? In this talk, creator and host Anita Sarkeesian will look back on the project, the process, and the impact it had on the games industry. Looking at the changes that have happened in the intervening years and looking forward to the changes that still need to be made, she aims to answer the very loaded question, "Where do we go from here??".

Takeaway

Attendees will get a peak at how the now infamous Tropes video series was made, the impact the series made in gaming, and an analysis of what, if anything, has changed regarding representation in the games industry since then.

Intended Audience

Intended audience for this talk are people interested in representation and diversity in the games industry.