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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Larian Cinematics: A Top-Down Look at Our Bottom-Up Approach in 'Baldur's Gate 3'

Jason Latino  (Cinematic Director, Larian Studios)

Location: Room 2006, West Hall

Date: Wednesday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Visual Arts

Format: Session

Vault Recording: Video

Audience Level: Intermediate

No plan survives development. Join the cinematic director of Larian Studios, Jason Latino, for an account of how the realities of making a game at the scale and reactivity of Baldur's Gate 3 required constant evolution and reexamination of first principles. Jason will go over the initial vision and track the specific moments that forced changes on tools, team and approach--leading up to the final challenge--bringing in the release date by a month.


Attendees should walk away with a more flexible sense of what a departmental vision can be and how to verify whether it's working on a project with an unprecedented scope.

Intended Audience

This lecture is intended for anyone interested in the formation of a departmental vision. Leads who have tackled this before may walk away with a fresh perspective. Or an artist looking to move up the ranks can observe some of the challenges facing leadership mid-development.

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