GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Level-Up Your Gaming Telemetry Using Apache Kafka (Presented by Red Hat)

Evan Shortiss  (Principal Technical Marketing Manager, Red Hat)

Location: Room 2000, West Hall

Date: Thursday, March 24

Time: 3:00 pm - 3:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Viewing Experience: In-Person

Vault Recording: Not Recorded

Audience Level: Yes

Red Hat

Modern video games are constantly evolving post-release. New maps, game modes, and game balancing adjustments are rolled out, often on a weekly basis. This continuous iteration often requires data-driven decision making based on events and telemetry captured from game clients and servers. How can we ingest the potential deluge of data from game clients and servers? How can we process and operationalize this data in a timely manner?

Takeaway

After this session you'll have a greater understanding of Apache Kafka, how it can ingest large volumes of data in real-time, and how the Kafka Streams API can be used to process game telemetry events in real-time.

Intended Audience

This is a technical session that developers and architects will enjoy. Basic knowledge of Apache Kafka and Event-Driven architecture is helpful, but not necessary.