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Levelling up for Climate: 3 ways gaming companies can take action for the planet.

Sam Barratt  (Chief of Youth, Education and Advocacy Unit at the UN Environment Programme, Playing for the Planet Alliance/UNEP)

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: No

Organized by the Playing for the Planet Alliance, the panel discusses the ways the gaming industry can play for our planet. Facilitated by Sam Barratt, the Chief of Education, Youth and Advocacy Unit at the UN Environment Programme,
the panel showcases the work of Playing for the Planet members especially in regards to decarbonisation of gaming platforms and integration of green activations in live games. The attendees will learn what the game industry is already doing to tackle the biggest environmental challenges we are facing and how their company can take action for the environment.


Game companies and developers (both mobile and console) learn what the industry is doing in order to tackle the biggest environmental challenges we are facing. Most importantly, game companies and developers learn how they can harness the power of their company's platform to take action on the climate crisis.

Intended Audience

Game companies, game developers. No prerequisite knowledge is required.