Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Dana Nightingale (Campaign Designer, Arkane Studios Lyon)
Date: Friday, July 23
Time: 9:40am - 10:40am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Topic: Special Event
Format: Special Event
Vault Recording: Not Recorded
Dana Nightingale is the campaign designer working on Deathloop at Arkane Studios Lyon. Dana will join Gamasutra’s Kris Graft and Alissa McAloon to chat about level design philosophy and implementation, her work on the Dishonored series, and what makes for a memorable video game level.
In addition to this Live GDC Podcast Episode, don't miss Dana's GDC21 lecture, Great Level Design is a Studio Wide Effort, airing Thursday, 7/22 at 9:40-10:40am PT.
Follow the GDC Podcast on Apple Podcasts or Spotify for more illuminating conversation and commentary like this session from brilliant people on the video game industry!