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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Live Service Development in 2024: The Developer's Perspective (Presented by Accelbyte and Omdia)

Liam Deane  (Principal Analyst, Omdia)

Rob Schoeppe  (Chief Commercial Officer, AccelByte)

Location: Room 2011, West Hall

Date: Friday, March 22

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass - Get your pass now!

Topic: Business & Marketing

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

More developers than ever want to build live service games. For many, however, live service development remains a daunting task. So how are developers approaching making live service games in 2024? What are the key challenges they face, and how are they being overcome? These are the questions addressed by a major new research study from Omdia which gathered insights from game developers around the world to understand their view on the key trends in the market and how it impacts them. In this session, Omdia analyst Liam Deane and Rob Schoeppe, Chief Commercial Officer at AccelByte, discuss the key findings from this new research and the state of live service development today.


This discussion between an industry pioneer in the backend services space and a leading market analyst will cast new light on the state of live service development, including insights from a brand new survey of developers working in the space.

Intended Audience

Developers who want to understand more about the technical and business challenges—and opportunities—involved involved in building live service games in 2024.

Connecting the Global Game Development Community

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