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Live Service Games Summit: The Year in Live Service Games

Steven Meretzky  (VP of Design, PeopleFun)

Dave Rohrl  (Chairman, Mobile Game Doctor Inc.)

Scott Hartsman  (Advisor & Director, Independent)

Location: Room 2006, West Hall

Date: Monday, March 17

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Summits Pass - Get your pass now!

Track: Live Service Games

Format: Lecture

Vault Recording: Video

Audience Level: All

The long running lecture series returns to GDC for its 278th iteration! Thrill as Dave Rohrl, Steve Meretzky, and Scott Hartsman start the Live Service Games Summit out right with an overview of the most interesting games and most important design and market trends that are moving the needle in mobile and PC live games in 2025. This rapid-fire set of mini-lectures dives into key areas of interest, often going deep on the most interesting games of the past year as a way of understanding the market looking forward. It's always entertaining and we pretend to be informative!

Takeaway

This talk targets designers, producers, product managers, and business leaders with significant decision making authority in live service games on mobile or PC. The talk gives them useful insights on how to strategically plan and allocate resources to maximize their odds of success given current market trends.

Intended Audience

Attendees will gain insight into key market and design trends through a mix of overviews and deep dives into a few selected games, including key elements that have contributed to the games' successes, their current market impact, and the likely impact in the coming year.



Connecting the Global Game Development Community