GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Local Game Community Organizers Roundtable

Marlena Abraham  (Senior Game Designer, Steel Wool Studios)

Daniel Lin  (Senior Artist, Schell Games)

Michael Lee  (Senior Engineer, Schell Games)

Tim Cullings  (Executive Director, Global Game Jam)

Location: Room 308, South Hall

Date: Friday, March 24

Time: 3:00 pm - 4:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Friday Only Expo Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: Intermediate

Organizing events and meetups for your local game development community can be a fun and rewarding experience that creates lasting friendships and memories for both organizers and participants. But in building those communities, the organizers can find themselves without a community of their own to lean on for knowledge and support.

The Local Game Community Organizes roundtable is for people who are currently organizing events and communities in their areas for independent or professional game developers, or people who are looking to start a game developer community.

This roundtable invites games industry community organizers of all experience levels to come together, meet one another, learn from each other's experience in building and growing their respective communities, and forming the basis for a support network for organizers around the world. In this roundtable, we will poll the group on topics that they are interested in discussing and then break into smaller groups based around those topics to have deeper discussions—with the chance to switch groups to discuss different topics and make new connections.


Attendees will have the chance to meet game dev community organizers from around the world, share their experiences with each other and start building a support network to lean on as they grow their local communities.

Intended Audience

This is for current and aspiring game developer community organizers who are looking to meet and learn from other organizers around the world.