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Localization Roundtable (Presented by the IGDA)

Erika Lucia (Operations Manager, Parlay.pe)

Location: Room 211, South Hall

Date: Friday, March 20

Time: 11:30am - 12:30pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

Audience Level: All

This open roundtable is a gathering event for all people involved in game localization, from developers to publishers, translators and linguists. From translation trends to audio, from localization technology to testing, this roundtable will cover a wide range of topics with a brisk pace and a friendly atmosphere.

Takeaway

Attendees at each roundtable session will interact with colleagues facing similar issues through the whole localization process, learning how problems have been overcome by their peers and gaining specific knowledge in the localization area.

Intended Audience

Localization professionals from all departments and all areas of expertise; developers and publishers willing to understand how to plan and execute game localization and culturalization as a part of the development cycle; students approaching the game localization field.