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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.

Localization Roundtable (Presented by the IGDA)

Julia Gstoettner  (Localization Specialist & Co-Chair, IGDA Localization SIG)

Aurélie Perrin  (Localization Specialist & Chair, IGDA Localization SIG)

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

The Localization Roundtable is a gathering event for all people involved in game localization, from developers to publishers, translators and linguists. From current hot topics in the translation industry to audio, from localization technology to testing, this roundtable will cover a wide range of topics with a brisk pace and a friendly atmosphere.

Takeaway

Attendees at this roundtable session will be able to interact with colleagues facing similar issues through the whole localization process in an online-format, will be introduced to interesting localization topics in game development and learn how problems have been overcome by their peers as well as gain specific knowledge in the respective localization area.

Intended Audience

Localization professionals from all departments and all areas of expertise; developers and publishers willing to understand how to plan and execute game localization and culturalization as a part of the development cycle; students approaching the game localization field.