Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Michelle Clough (Game Writer & Narrative Designer & Partner, Talespinners & Chair of GDA Romance and Sexuality SIG)
Date: Thursday, July 22
Time: 1:20pm - 2:20pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Vault Recording: Not Recorded
Join the IGDA Romance and Sexuality for an open, sex-positive roundtable discussion on romance, sex, and sexuality in games, looking back at related releases in 2020 and 2021 and exploring what the future of love and sex in games might be. Want to discuss how to design romantic game mechanics that make you melt? Interested in the state of steamy stuff on Steam? Looking for like-minded developers and a diverse community interested in all games sweet and/or sexy? Join our rousing roundtable and be part of the discussion!
Attendees will take away a better understanding of current and future trends regarding romantic and sexual content in games, including discussions on design, inclusivity, and market. Attendees will also connect with a community of like-minded developers and critics.
Romance or sex game developers, developers including romantic or sexual content in games, anyone interested in the current state of sex and romance in games.