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Romain Trachel (Senior Machine Learning Specialist, Eidos Sherbrooke)
Location: Room 2001, West Hall
Date: Tuesday, March 22
Time: 3:50 pm - 4:20 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Programming
Format: Session
Viewing Experience: In-Person
Vault Recording: Video
Audience Level: No
Romain Trachel (PhD) is going to present a machine learning project in collaboration with a production team at Eidos Montreal for the game development of Marvel's Guardians of the Galaxy. He will talk about emotions and facial expression recognition, share his experience with model deployment in the build system to bake animation curves of actors emotions. At runtime, the animation system use these curves to control the guardians body/language for enriching traversal gameplay with entertaining dialogues. This project saved hours of annotation work to senior animators during the production and let them focus on more creative work.
Attendees will learn how facial expression recognition models can be deployed in production. Romain will talk about face landmark extraction, hyper-parameter tuning, model interpretation and python tools like scikit-learn for pipeline deployment. It is not an official marvel communication.
This talk is intended for a public with basic knowledge about machine learning and animation. It will be understandable to professional game developers and producers.