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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Machine Learning Summit: Fictional Speech Synthesis to Avoid the Risk in Generative Contents

Yusuke Mori  (AI Researcher, SQUARE ENIX CO., LTD.)

Location: Room 2010, West Hall

Date: Monday, March 18

Time: 3:50 pm - 4:20 pm

Pass Type: All Access Pass, Summits Pass - Get your pass now!

Topic: Programming

Format: Session

Vault Recording: Video

Audience Level: All

In creating interactive digital content including characters, text-to-speech technology is a promising option to flexibly respond to arbitrary user input. We propose a method of applying text-to-speech technology to generate speech in a fictional language that the user has never heard before. We will share with attendee how this method can generate a pronunciation language for a fictional language that fits the worldview and creates an immersive experience, as if the user is listening to the language spoken in that world. We will introduce the simple but effective approach to synthesis fictional language speech, and explain the possible application in games.

Takeaway

Attendees will learn how to expand the application of machine-learning-based text-to-speech technologies to enrich characters with their own voice and language. Attendees will also learn how to apply this technology to game production.

Intended Audience

Anyone interested in the application of text-to-speech technology to enable new experiences as if the characters in a game were speaking in their own unique language rooted in their world.



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