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Make your Game Available ANYWHERE with Xbox Cloud Gaming (Presented by Microsoft)

Harrison Hoffman  (Principal Product Manager Microsoft Xbox, Microsoft)

Jordan Cohen  (Principal Product Manager Lead Microsoft Xbox, Microsoft)

Location: Room 2000, West Hall

Date: Wednesday, March 19

Time: 2:00 pm - 3:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Production & Team Leadership

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

microsoft

Hear from the Xbox Cloud Gaming team as they provide an update on how players are playing with Xbox, on any device, anywhere. This talk will go into recent product and platform enhancements, provide a glimpse of the future, and give you next steps on how you can bring your game to hundreds of millions of new devices without lifting a finger.

Takeaway

Hear from the Xbox Cloud Gaming team on how players are playing with Xbox on any device. This talk will cover recent product and platform enhancements, provide a glimpse of the future, and give you next steps on how you can easily bring your game to hundreds of millions of new devices

Intended Audience

This talk is appropriate for developers and publishers of all sizes, indie to AAA and everywhere in between.



Connecting the Global Game Development Community