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Making Games for Kids Roundtables Day 1

Carla Engelbrecht  (Product Leader & Troublemaker, No Crusts Interactive)

Location: Virtual GDC Platform

Date: Wednesday, March 23

Time: 2:00 pm - 3:00 pm

Pass Type: All Access Pass, Core Pass, All Access Online Only Pass - Get your pass now!

Topic: Business & Marketing, Design

Format: Roundtable

Viewing Experience: Virtual

Vault Recording: Not Recorded

Audience Level: Yes

Game mechanics and usability for kids
Young gamers are not just mini versions of adult gamers. Kids' gaming preferences and abilities are affected by their developing cognitive and physical abilities. This session will focus on the design of games for kids, including considering children's development at different ages and the implications for game mechanics, design, and story development.

Takeaway

Attendees will take away practical learnings from industry peers related to all aspects of interactive product development, not limited to developmental psychology milestones, best practices for game design for kids, and business management.

Intended Audience

Any and all who make games and interactive products for children (under 15) or aspire to do so!