GDC 2025 Session Viewer
Making of a Brawler: Character Creation for 'Brawl Stars'
Fernanda Oliveira (Game Artist, Supercell)
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Visual Arts
Format: Lecture
Vault Recording: TBD
Audience Level: All
In this lecture, Fernanda reveals what she encountered when joining the Brawl Stars team in 2021, and how she built upon that foundation to solidify the core pillars and creative rules of the Brawl Stars universe. This groundwork allowed the team to develop new, exciting characters and expand the game's world while maintaining the cohesiveness of one of Supercell's strongest IPs. Fernanda explores how elements like humor, nostalgia, and simple yet appealing design have not only shaped the Brawl Stars universe but also forged a deep connection with our players.
Takeaway
Learn how to maintain and expand a successful game IP while staying true to its core identity. The importance of solidifying foundational creative rules, and why simple design can foster players' imagination.
Insights into overcoming the challenges of character development and world expansion, and ensuring a cohesive and compelling player experience.
Intended Audience
Young and senior concept artists, game developers, game designers, art directors, indie game developers, artists in general, storytellers, narrative designers – or anyone who loves Brawl Stars!