GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Making of 'ASTRO BOT Rescue Mission': Reinventing Platformers for VR

Nicolas Doucet (Creative Director / Producer, Sony Interactive Entertainment)

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Design

Format: Session

Vault Recording: Video

Audience Level: All

In October 2018, Japan Studio's ASOBI Team released 'ASTRO BOT Rescue Mission' for PSVR, a platformer which went on to become one of the highest rated VR titles of all time. In this session, Creative Director Nicolas Doucet talks about the origins of the project, how the team tried new ideas and the ups and downs that went into reinventing one of the world's oldest game genres in VR.

Takeaway

Viewers will leave with an understanding of the game design process that went into 'ASTRO BOT Rescue Mission', how the team prototyped innovative gameplay and maximized the use of the VR Medium.

Intended Audience

This talk is intended for game developers of any level with an interest in VR. No technical knowledge is required. Game Designers and Project Managers may get the most out of it.